Continental: Thestra | Kojan | Qalia  Dungeons: Thestra | Kojan | Qalia | Forgotten Horde Maps
Three Dot

Part 1 - Gimmie His Treasures

1. Getting Into the Tomb


test In the time of Lord Tsang he had five generals to do his bidding, each one with a powerful weapon at their disposal. Now with the five generals long forgotten and only a tomb left of Lord Tsang, the once powerful weapons are lost, their secrets hidden deep within his tomb. It would take a mighty adventurer to not only plunder the tomb of its mightiest weapons, but to also unlock the potential that the weapons once had. Are you such an adventurer?

Well, if you are, the first step you will need to take is to try to enter the tomb itself. All quests start inside the tomb, and it might take you a bit just to get inside. There are two different ways to get inside the tomb, either way will do the job. The first choice would be to complete the Tomb of Lord Tsang's access quest. This will result in a key that you can use to enter through the gated off building, located 3 stories up from the bottom. The door is the gate opposite the stairs you ran up from, and should have two mobs on either side (the two mobs cannot follow you through the door). You will then notice a crystal on the ground inside the building, this is the crystal used to enter the tomb. (only one person in your group needs to have the access key).

test The second way may be a bit easier for most people as there is no access quest involved. There is actually an entryway built into the side of the mountain behind the tomb. There are a few different ways you can make it into the hole, the easiest being to rent a pegasus and fly right into the entryway. Another way would be to climb to the top of the tomb, and then levitate down.


2. Finding the Treasure


test No matter which way you do it, once you are inside you can follow this map to find the room of the weapon you have chosen to do, in this case you need to find Dakkar.

When you get to the appropriate room you will notice that the weapon you are seeking will be displayed on a table, and there will also be a tablet with the name of the weapon above. Right clicking the tablet will begin the quest.


3. Symbol's of Every Kind


test As the quest begins, it will inform you that in order to take the weapon, you must insert 4 symbols into the tablet. These symbols are dropped by anything inside the tomb as well as outside in the Jin'Ka Forest area. All the symbols are tradable, as well as stackable, so if you aren't having any luck with them dropping, it is possible to find them on the exchange broker.

Here is a chart that shows you which symbols you need for which quest:

Kel'Set Dar, The Axe of Ruin Wave, Star, Tree, Shadow
Ulaar, The Blade of Anguish Star, Tree, Wave, Pearl
Adrid, The Mace of Sorrow Moon, Wave, Star, Shadow
Dakkar, The Gloom Blade
(Kel'Dakkar, The Claw of Gloom)
Sun, Moon, Pearl, Shadow
Fennir, The Dragon Idol Star, Sun, Moon, Shadow


After you have collected the four symbols, make you way back to the tablet and right click it. You will then be informed to take the weapon from the table. So right click the weapon already and take it! You now have the first version of the weapon. It's not very good is it... but don't worry this is just the beginning of the quest.


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Quest Overview

Part 1 - Gimmie His Treasures
Required Level: 18
  1. Getting Into the Tomb
  2. Finding the Treasure
  3. Symbol's of Every Kind
Part 2 - Tsang's Advisor
Required Level: 18
  1. Specter of Tsang's Advisor
  2. Show the Advisor Your Power
  3. Show Him Your Smarts!
  4. Why am I Killing What I Want?
Part 3 - Tsang's Generals
Required Level: 19
  1. The Dance of the General
  2. That Was NOT the Last Turn In
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