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Three Dot

URT: Ambassador's Daughter (Chest)

1. Introduction


Quest: URT Hero Mission: The Ambassador's Daughter

test This quest will bring you to the haunted area of Shoreline Ruins. The fastest way to get there would be to take the riftway to Misthaven's Crossing. From there you can take a griffin north one chunk. Immediately after you chunk you will notice a road below as well as a tower. On this road will be 4 URT people. The one that will offer you the Ambassador's Daughter quest will be called Marigold Chubb. She will inform you to talk to a URT representative by the name of Liniona Feradyl. Luckily for you, she is just down the road a little bit. Speak to her to aquire about the Ambassador's Daughter.


2. The Gypsy


Quest: Asking Around

test Liniona Feradyl will greet you as you hail. As you heard from Marigold Chubb, one of the URT ambassador's has a daughter missing. Some say she ran away because she couldn't handle the pressures of a high profile lifestyle, but some say she was kidnapped. Regardless of why she is missing, the URT needs to get her back to the ambassador. Unfortunately Liniona has no idea where she might be, but there is a Vulmane who might know something. Travel to Jalsha's Rest and speak with Jalsha Sakahri. He is a gypsy, but he knows much of the local affairs in this area!

With that she sends you on your way to find this Jalsha Sakahri. To find him, just go south one chunk and follow the high mountains, past the spiders. Jalsha will initially not want to talk to you, but once you inform him that you were sent here by Liniona, he opens up.

NOTE: For a Location Map: CLICK HERE


3. Cat's Revenge


Quest: First Things First

test Once you tell him that you were sent here by Liniona, he immediately assumes that you are here looking for the girl that all the guards have been talking about lately. You see, he's one of those guys that keeps his eyes and ears where most don't dare to. He can help you find this girl, but you'll need to do something for him first. Apparently there's some Vultrixs that have taken up residence to the north of here. They are the cause of his cat Sponchy's death. Collect 20 of their beaks and he'll help you.

test So let's kill some Vultrixs (FOR SPONCHY!). Head north, to the location that was marked on your map. When you get there, you will see many a Vultrix in your line of sight. They will all be around level 19 2dot and look like a cross between a vulture and those guys from The Dark Crystal. Each beak has a chance to drop off of a mob for everyone on the quest, and the drop rate is pretty high. Kill them up, and collect your beaks. Head back to Jalsha for the turn-in.

Quest: The Trail Continues

Jalsha will keep his word and help you with your mission to find the girl. He has heard that she was headed to a spot her family used to vacation that is just north of here. It's an old fishing village called Sealake. These days Sealake has been overrun with spiders; so, for her safety, you'd better hope she did not go there! So if you really want to find her, take this information back to Liniona Feradyl, since she will know what to do next.

So head back to Liniona Feradyl in hope she knows what to do next.


4. The Cottage


Quest: Investigating the Scene

So you returned, but Liniona does not see the girl with you. Fortunately, after relaying the information about Sealake you got from Jalsha, she apologizes for jumping to conclusions. She asks you to travel to Sealake and search for her - or any evidence that may lead us in the right direction. Most likely, if she went to Sealake, she would have went to visit her family's old vacation home. She marks the location of the home on your map and sends you on your way.

test The house will be located at the bottom of a large cliff, close to the shore. As a bard, I actually followed the path back to the Vultrixs and levitated myself down the cliff to the house, but there is a way around that you can go that may be a little safer for some. Whichever way you go there, get ready to be swarmed by Spiders, as the area has been infested with the level 19 2dot suckers.

Fight off the spiders and enter the house, you may notice a human skeleton located at the entrance of one of the doors. Don't be alarmed, pass the skeleton and find something that looks like a pile of rocks. Right click the rock pile and loot the Missing Girl Evidence. Take the locket back to Liniona for further instructions.


5. Building a Saw


Quest: Being Prepared

test Upon the safe return of the locket, Liniona will surmise that since the locket has webs that are spun around it, the spiders likely wrapped the girl up in a cocoon and dragged her off to their nearby cave. Unfortunately Stormspider silk is incredibly strong and cannot be cut open by just anything. So before you go to the cave and rescue her, you may need some kind of utensil for the cocoon. Luckily for you, the fangs of the Stormspiders themselves cut through the cocoon like a hot knife through butter. Return to the house in Sealake and kill the spiders there until you have 20 Stormspider Fangs, then Liniona will make a saw for you to rescue the girl with.

So back you go to the spiders (a mark will be on your map, if you have very short term amnesia), this time with a reason to kill all the spiders in the neighborhood. Again, these guys are all level 19 2dot and are easy to pull single (with a few exceptions). The drop rate is fairly good, so you should have the 20 fangs in no time. When you do, head back to Liniona so she can make you that saw!


6. The Cocoon


Quest: Breaking Free

The Den of Vashat is a cave that is just to the north of Liniona's location. This is where the spiders reside, and this is where you will have the best luck to find the Ambassador's Daughter. Liniona completes the saw and hands it to you. She marks the location of the cave on your map and sends you on your way. Make your way to the cave and begin your search for the girl. You will know you are close to the cave by the many spiders that wait outside of the entrance for unsuspecting prey. The spiders will be of level 19 2dot, but inside the cave you may find some names that are 3dot (including Vashat herself!).

test Make your way into the cave while opening up all the cocoons you find on the way. Don't get discouraged if you open up numorous cocoons that do not have the Ambassador's Daughter inside of them (there may just be some cool surprises if you do!). Eventually you will make it pretty deep into the cave where you will find a cocoon that, if you open, will contain the Ambassador's Daughter.

The Ambassador's Daughter will immediately start following you. She can keep up with anyone, even my crazy bard speed. She also cannot get attacked, so you are safe from her getting captured or killed. With that in mind, make your way back to Liniona, as I'm sure she will want to know who you have with you.

Upon safe return of the Ambassador's Daughter, Liniona will thank you appropriately on a job well done, as well as reward you with your choice of a URT approved Chest Piece.

Click for Rewards


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Quest Overview

URT: Appeasing Tharridon (Boots)
Required Level: 12
  1. Introduction
  2. Trisda Sentle Needs Help
  3. Pristine Delivery
  4. The Leak Beings
  5. The Leak is Now a Puddle
URT: Greater Power (Gloves)
Required Level: 12
  1. Introduction
  2. Search That Past
  3. Mutated Flesh
  4. Unstable Beetles
  5. Testing the Beetles
URT: Saving Silverlake (Legs)
Required Level: 13
  1. Introduction
  2. The Halfling Bandits
  3. Rendering the Cleanse
  4. He is Not Pleased
  5. Wait... What?
URT: Feeding Frenzy (Shoulders)
Required Level: 13
  1. Introduction
  2. Redcap Love
  3. Mushroom Delight
  4. The Redcap Meat
  5. Rebuilding the Supplies
  6. Do You Know The Mushroom Man?
URT: Ambassador's Daughter (Chest)
Required Level: 14
  1. Introduction
  2. The Gypsy
  3. Cat's Revenge
  4. The Cottage
  5. Building a Saw
  6. The Cocoon
URT: The Undead Answer (Weapon)
Required Level: 16
  1. Introduction
  2. The Spirit
  3. Burn the Essences
  4. Back from the Undead
Reward
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